Perimeter Patrol
SECURE THE PERIMETER. PROTECT THE BASE.
Agent! Welcome to Perimeter Patrol. Your mission, should you choose to accept it, is to secure top-secret facilities by calculating the total length of their boundaries.
This Year 3 Maths Game trains you in the essential skill of measuring Perimeter. Accuracy is paramount—one miscalculation could breach our defences!
🕵️ Operational Guide
- Scan the Blueprint: A 2D shape (triangle, rectangle, or polygon) appears on your scanner.
- Analyze Dimensions: Read the length of each side carefully.
- Calculate Total Length: Add all side lengths together to find the Perimeter (e.g., 5cm + 5cm + 3cm + 3cm = 16cm).
- Input Code: Enter the total perimeter into the security keypad to activate the laser fence.
📂 Mission Briefing (Curriculum)
Perimeter Patrol is classified material for mastering Year 3 Measurement objectives:
- Measure Perimeter Measure the perimeter of simple 2-D shapes.
- Mental Addition Add several single and two-digit numbers mentally to find the total.
- Shape Properties Recognise opposite equal sides in rectangles and regular polygon properties.
📟 Intel for Parents
Field Training:
- "Perimeter means the distance around the outside." (Peri = Around, Meter = Measure).
- Walk around the edge of a rug or table with your finger to demonstrate.
- Use a ruler to measure the perimeter of real-world objects like a book or phone.
CLASSIFIED: UK YEAR 3 CLEARANCE REQUIRED. COMPATIBLE WITH WHITE ROSE MATHS "LENGTH AND PERIMETER".