Perimeter Patrol

SECURE THE PERIMETER. PROTECT THE BASE.

Agent! Welcome to Perimeter Patrol. Your mission, should you choose to accept it, is to secure top-secret facilities by calculating the total length of their boundaries.

This Year 3 Maths Game trains you in the essential skill of measuring Perimeter. Accuracy is paramount—one miscalculation could breach our defences!

🕵️ Operational Guide

  1. Scan the Blueprint: A 2D shape (triangle, rectangle, or polygon) appears on your scanner.
  2. Analyze Dimensions: Read the length of each side carefully.
  3. Calculate Total Length: Add all side lengths together to find the Perimeter (e.g., 5cm + 5cm + 3cm + 3cm = 16cm).
  4. Input Code: Enter the total perimeter into the security keypad to activate the laser fence.

📂 Mission Briefing (Curriculum)

Perimeter Patrol is classified material for mastering Year 3 Measurement objectives:

  • Measure Perimeter Measure the perimeter of simple 2-D shapes.
  • Mental Addition Add several single and two-digit numbers mentally to find the total.
  • Shape Properties Recognise opposite equal sides in rectangles and regular polygon properties.

📟 Intel for Parents

Field Training:

  • "Perimeter means the distance around the outside." (Peri = Around, Meter = Measure).
  • Walk around the edge of a rug or table with your finger to demonstrate.
  • Use a ruler to measure the perimeter of real-world objects like a book or phone.

CLASSIFIED: UK YEAR 3 CLEARANCE REQUIRED. COMPATIBLE WITH WHITE ROSE MATHS "LENGTH AND PERIMETER".